/**
 * Created by FDD on 2017/5/20.
 */
const TEXTAREA = "TextArea"; // 文本标绘（特殊）
const ARC = "Arc";
const CURVE = "Curve";
const GATHERING_PLACE = "GatheringPlace";
const POLYLINE = "Polyline";
const FREEHANDLINE = "FreeHandLine";
const POINT = "Point";
const PENNANT = "Pennant";
const RECTANGLE = "RectAngle";
const CIRCLE = "Circle";
const ELLIPSE = "Ellipse";
const LUNE = "Lune";
const SECTOR = "Sector";
const CLOSED_CURVE = "ClosedCurve";
const POLYGON = "Polygon";
const FREE_POLYGON = "FreePolygon";
const ATTACK_ARROW = "AttackArrow";
const DOUBLE_ARROW = "DoubleArrow";
const STRAIGHT_ARROW = "StraightArrow";
const FINE_ARROW = "FineArrow";
const ASSAULT_DIRECTION = "AssaultDirection";
const TAILED_ATTACK_ARROW = "TailedAttackArrow";
const SQUAD_COMBAT = "SquadCombat";
const TAILED_SQUAD_COMBAT = "TailedSquadCombat";
const RECTFLAG = "RectFlag";
const TRIANGLEFLAG = "TriangleFlag";
const CURVEFLAG = "CurveFlag";
export {
  TEXTAREA,
  ARC,
  CURVE,
  GATHERING_PLACE,
  POLYLINE,
  FREEHANDLINE,
  POINT,
  PENNANT,
  RECTANGLE,
  CIRCLE,
  ELLIPSE,
  LUNE,
  SECTOR,
  CLOSED_CURVE,
  POLYGON,
  FREE_POLYGON,
  ATTACK_ARROW,
  DOUBLE_ARROW,
  STRAIGHT_ARROW,
  FINE_ARROW,
  ASSAULT_DIRECTION,
  TAILED_SQUAD_COMBAT,
  TAILED_ATTACK_ARROW,
  SQUAD_COMBAT,
  RECTFLAG,
  TRIANGLEFLAG,
  CURVEFLAG
};
